Wednesday, 3 February 2016

Opening Sequence Evaluation



In the opening you could see three kids sitting down and having a conversation.
The girl realizes that day that the boys were like all the others who only wanted to objectify girls like her and she investigated leading her to find the number of the girls that were tricked by them, very furious, she proceeds to plan her killing.

*A voice over of the girl accompanying the footage explain her plot to eliminate the two boys.*
*The girl points to an abandoned tower encouraging the boys to look at them.*

The boys became mesmerized by the building's magic (in this case, curse) and they proceeded to walk towards with the girl.

While they were exploring the building she reveals the plan of their execution. That's when two shots from a pistol were fired and and the camera cuts to the body of the boys laying down.

Camera Styles



It begins with a wide shot showing the three teenagers sitting next to each other. Then the camera changes to another angle showing the girl point towards the building, most of these shots are eye-level point of view. During the walk to the building we used the wide shot in order to see both the characters and the building. Most of the characters get a medium close up in each scene except for the killer in the end when the camera kept on getting closer to her face. It was switched from Mid-shot to medium close-up to close-up.

When the building was first shown most of them was a point of view shot, I would describe the beginning to be somehow of a semi-noddy shot. Because you get both the interviewer and the protagonist but in our case both were protagonists. A cut away was featured when the gun shots were pulled and it showed some parts of the hand and body. The process of framing was important for me because in most of the shots it featured both three characters, and the main one doesn't always have to be in the middle, my goal was to make sure everyone knew all three characters were supposed to be equal and there was no "main" character.







No comments:

Post a Comment